Development Notes v. 1


Development Notes for Initial Launch & Progress

  • Initial Launch of the App:
    • Focused on providing basic functionality for profile creation and content interaction.
    • Introduced simple user interface (UI) .
  • Progress with the Main Story:
    • Introduced Julia’s character as the main protagonist. Her story revolves around balancing her ambitions with personal relationships.
    • Built key narrative arcs for Julia, with ongoing decisions that impact her character’s evolution.
    • Developed John’s character as a secondary figure with a growing conflict, providing emotional weight to the story.
    • Continued progression of main story through interactive decisions, including Julia’s career choices and their impact on her relationship with John.
  • Creation of Sidequests:
    • Developed sidequests to provide variety and depth to the narrative, giving players more interaction beyond the main story.
    • Sidequests revolve around different characters (e.g., Savannah, Benjamin, random characters in the restaurant) who offer tasks that influence Julia’s career path and John’s emotional state.
    • Players can choose to engage or avoid sidequests, allowing for personalized narrative experiences.
    • Sidequests include challenges like photoshoots in new locations, fan interactions, and managing the dynamics of Julia’s OnlyFans growth.
  • Corruption System for Julia:
    • Created a system where Julia’s decisions can lead her down different moral paths, influencing her career and relationships.
    • Choices in photoshoots, content types, and interactions with fans or other characters can increase or decrease her "corruption" level.
    • Corruption affects Julia's self-image, relationships with others, and how the public views her.
    • Corruption level has visible effects on Julia’s appearance, personality, and story arcs.
  • Happiness System for John:
    • Introduced a happiness meter for John to reflect his emotional well-being based on Julia’s actions and decisions.
    • John’s happiness is impacted by his approval or disapproval of Julia’s career choices, his participation in content creation, and the strain on their relationship.
    • If John’s happiness falls too low, it could trigger potential relationship breakdowns which ends the game.
    • Conversely, keeping John happy is the whole point.

These features set the foundation for the app’s launch.

Files

Unmasking Julia Mac v.1.zip 402 MB
11 hours ago
Unmasking Julia Web v.1.zip 188 MB
11 hours ago
Unmasking Julia Windows v.1.zip 281 MB
11 hours ago

Get [RPGMaker] Unmasking Julia

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